I had an inspiring conversation(thanks Dwight!) with an old Smalltalker who’s doing PHP 5 and Ruby these days. This short discussion has moved me to shift gears a bit and start pushing the Morphtron Programming Framework(MPF) forward again. In recent times, MPF has been pushed back several notches in order to address the needs of the broader market of non-programmers. Ideally, you want to have all of the lower level infrastructure frozen before doing this but the Morphtron architecture coupled with the time-based message passing of GVScript let’s you reap some benefits of stretching extreme late binding a bit further without changing the underlying language. In addition, I’ve used this framework for so long in multiple languages across different platforms in many applications including production environments and I’m not concerned about the current loose ends. The priorities I\’d been dealing with were:
- GriotVision pre-built virtual worlds
- GVScript core virtual world classes(GVSpace)
- GVScript visual editor
- GVScript core classes
These all build upon MPF so experienced developers can look at them as examples. However, I’ve got to get the core MPF code concepts out to give people something to work with. So with this blog is going to be the vehicle. Buckle up because the ride will be bumpy in places.
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