Implementation and Squeak27 Jul 2006 08:34 pm

Back in 2000, I got a chance to demo an environment based on the Morphtron derived FreeDOM architecture at Squeakend 2000. John McIntosh really captured the key ideas. One was

The thought is that the web will become a distributed object oriented space. Then the question is how to interact with it, and how to navigate and how it’s displayed. Squeak gives wonderful control over that, we must exploit that.
Squeakend 2000

At that time the outliner was often in the spotlight and the code base was not as flexible or modular as it is today. Here’s a screenshot from that era:

Morphic Joules

There’s been a lot of evolution since then - the outliner has taken its place in a larger 3D world but the core concepts have remained the same.

2 Responses to “Navigating Distributed Object Spaces”

  1. on 20 Mar 2007 at 9:30 pm Croquet 2 Play » Enjoying

    […] Julian Lombardi’s Truth Happens, while reflecting on RAP being Scobleized and working on Morphtron in Croquet […]


  2. […] Dan Ingalls did a Google Tech Talk last month which may be of interest to many of the current Squeak-dev list discussions(Morphic 3, JVM etc.) as well as Croquet or anyone interested in the web as distributed object space. […]

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